Subdivision Surface Algorithms (Catmull–Clark & Variants)
Implemented Catmull–Clark and other subdivision algorithms from scratch by studying and translating the original research papers into code.
Developed a custom Python/C++ pipeline for mesh refinement, producing smooth high-resolution surfaces from coarse polygonal meshes.
Validated algorithm performance on synthetic and imported 3D models, achieving continuous surface generation with error <2% relative to analytical baselines.
Demonstrated mesh refinement on complex geometries and enabling downstream applications in rendering, CAD modeling, and simulation preprocessing.
Produced visualizations (polygonal vs. subdivided surfaces) to illustrate the improvement in geometric continuity and smoothness.