Subdivision Surface Algorithms (Catmull–Clark & Variants)

Implemented Catmull–Clark and other subdivision algorithms from scratch by studying and translating the original research papers into code.

  • Developed a custom Python/C++ pipeline for mesh refinement, producing smooth high-resolution surfaces from coarse polygonal meshes.

  • Validated algorithm performance on synthetic and imported 3D models, achieving continuous surface generation with error <2% relative to analytical baselines.

  • Demonstrated mesh refinement on complex geometries and enabling downstream applications in rendering, CAD modeling, and simulation preprocessing.

  • Produced visualizations (polygonal vs. subdivided surfaces) to illustrate the improvement in geometric continuity and smoothness.